Addressed an issue that allowed players to cancel a slide without the appropriate slowdown.This means a player cannot immediately trigger a slide from a near-standstill. Increased the minimum amount of time a player must sprint before sliding to better align with time to reach max sprint speed.This should provide a smoother in-game view and prevent a “floating camera” feeling when sprinting. Disabled Field of View increase when sprinting.Slightly adjusted camera bob during sprint to better align with updated movement animations. This also slightly increases the time at which a player sprints at a faster pace.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |